Bleeps & Sweeps starts out as a simple FX rack of sine wave divebombs and white noise sweepups.
However, when you hit the SCRAMBLE knob it comes to life and turns into wild new sound -- a random tone generator, a dub siren, an ambient infinite landscape wash, a resonant wobble, and more sounds we have not imagined yet.
Just listen to the demo to get an idea of what this rack can do:
The classic scrambled sound comes from a "Sample and Hold" circuit, which originated as an analog synth mod circuit and is now one of the waveforms you can choose in a digital LFO.
Its symbol looks like a squiggly square wave with lots of ups and downs; it makes the "bleeble blobble" sound, it's even better wetter with resonance, and you'll recognize it when you hear it.
If you're curious about using LFO waveforms as modulators, play around with the SHAPE knob to hear sine, triangle, sawtooth and square waves in the scrambler.
I also made use of the new OSR filter that has self-oscillating properties, which means in normal language that when you put the filter resonance up high enough it makes crazy-ass sound from its own feedback. This is how the rack becomes a tone generator and all that other stuff.
But full resonance is always a bit dangerous so check the EQ stage in the device chain and watch your 3.5kHz. (smoke alarm frequency)
As always, the sounds are labelled for easy editing and usage and the device chain includes pre-mix tools to set it up for operation right away, no clipping. (HPF, compr, Lim)
A little manual is included in the Lessons text and the whole thing is available FREE.
Just enter your email address and you can download the .ALP instantly (8.5MB).
After getting some great feedback on this rack, I'm adding a little tip about bringing more sounds in.
Someone commented that it would be great to put vocals through this rack. Here's what you do:
Open the chain view, go to the last chain in the list and click Duplicate
Expand the MIDI chooser and set the duplicate chain to a new MIDI note (this will put the new chain on the next empty drum pad). For this example change the MIDI note from C#2 to D2.
Now select the D2 drum pad and just drop your new audio sample in the sample window. The pad name will automatically update with the name of your new sample.
This way you get a new sound right away and you don't have to re-do all the sample parameters and macro mapping assignments.
If you need some raw vocals to play with, go to the British Library of Sounds where you can collect recordings of voices to mangle. (Click image).